﻿using RimWorld;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using Verse;

namespace RimZombieGirl
{
    public class CompProperties_AbilityToggleHediff : CompProperties_AbilityEffect
    {
        public HediffDef hediffDef;
        public float severity = 0f;

        public string label;
        public string description;
        public string iconPath;

        public CompProperties_AbilityToggleHediff()
        {
            this.compClass = typeof(CompAbilityEffect_ToggleHediff);
        }
    }
}
